Fan Made Untitled Goose Game Character Creator

While working on the character creator for Paralives, I thought it would be fun to use these tools to create a fan made character creator for Untitled Goose Game. That game just came out at the time and everyone was talking about it so I jumped in and made this prototype in a few days.

People really liked it and some big media even made articles about it!
Polygon: https://www.polygon.com/2019/10/10/20908800/untitled-goose-game-character-maker-fan-art
Eurogamer: https://www.eurogamer.net/articles/2019-10-11-this-fan-made-character-creator-for-untitled-goose-game-lets-the-goose-be-a-detective
PC Gamer: https://www.pcgamer.com/untitled-goose-game-needs-this-character-creator/
PCGamesN: https://www.pcgamesn.com/untitled-goose-game/character-creator

Tiny Unity Sample Projects

Work: 8 official sample projects to demo features available in Project Tiny
Engine: Unity3D (Project Tiny)
Scope: 3 months, part time contract work (April to June 2019)
Team: Alex Massé (programmer and artist). I worked on the 2D art and all the DOTS/ECS C# code.

Project Tiny is available as a package in Unity 2019.2.0b4 or later.

Unity Demo Project: Tiny Arms Revenge

Title: Tiny Arms Revenge
Type: Match 3
Engine: Unity3D (Project Tiny)
Scope: TypeScript version: 7 weeks (September to November 2018)
C# port: 2 weeks (March 2019)
Team: Olivier Bolduc (artist), Alex Massé (programmer), Outerminds

Tiny Arms Revenge is a match 3 game playable in browser. The goal was to work with Unity’s dev team to make a sample project for their Project Tiny package. The game is made in Typescript using the ECS architecture.

TinyArms1.png

The project was playable at the Unity booth on the GDC 2019 expo floor

H3H3: Ball Rider

Title: H3H3 Ball Rider
Type: Endless Runner
Engine: Unity3D
Team: Outerminds
Contribution: I worked on the level editor, the UI system, the UI animation system, and UI integration in general.

I also used my own personal time to make some AI R&D using Unity’s ML Agent plugin. Using reinforcement learning, I was able to make the game teach itself how to play and get a reasonable score.

The Training Process

The Training Process

The Result

The Result

Montessori Nature

Montessori Nature is a garden building and management game. It is meant to teach kids the basics of gardening, seasons and weather. It is free of any in-app purchase and wait time. It is made in Unity 3D and has community garden mode where you can collaborate online to create a garden. I was responsible for the whole development of the game.

Try it, it's available on Google Play and on the Apple App Store.

Busy Water

Busy Water is a puzzle game with 2D liquid physics where you have to build a network of pipes and object to save Archie the fish. It's made in C++ with Cocos2D-x and the LiquidFun water physics library. I was responsible for the main menu, the world map, the settings menu and the cinematics.

Try it, it's available on Google Play and on the Apple App Store.

Easy Music

Easy Music aims to help kids 5 to 8 years old to learn the basics of music. Target platform is iOS but we made an Apple TV version and an Apple Watch extension for iPhone where the parent can play drum on it along with the child. The game made it to the front page of the App Store on the top banner all over the world and was made Editor's Choice.

It's made with Unity3D. I was not the main programmer on the project but I helped with fine tuning for about two months. I was also the one responsible for the Apple Watch extension.

Try it, it's available on Google Play and on the Apple App Store.

Zen Studio: Finger Painting

Zen Studio is a simple drawing game where you draw on a triangle based grid. The game also offers tutorials to show kids how to draw specific animals or objects. It did all the programming for the game and made it using Unity3D.

Try it, it's available for free on Google Play and on the Apple App Store.

Name Play

Name Play is a collection of mini games to help your child read and write their very first word : their first name. It is made in Unity3D and I was responsible for all the programming.

Try it, it's available on Google Play and on the Apple App Store.

Sight Words: An early reading & spelling adventure

Sight Words is a collection of mini games to help kids reading and writing in English. I did all the programming for the game and it's made with Unity3D.

Try it, it's available on Google Play and on the Apple App Store.