"Alter a groundhog day-like universe to save yourself from an alien-invading-timeline-collapsing-paradox by controlling the very essence of matter itself."
Title: Orbis
Type: Simulation
Scope: Game Jam, Ludum Dare 38 (April 21 to April 23 2017)
Game Jam Theme: Small World
Engine: Unity3D
Team: Alex Massé (programmer), Richard Rail (programmer), Kevin McNally-Gagnon (programmer), Sylvain Savard (artist)
Contribution: I worked on the special abilities menu wheel, zoom, wind, rain and fire abilities, walking creatures around the planet, growing trees, boss defeating, main menu, pause menu and game over menu.